Lane
50.0% Win Rate
9.1% Pick Rate
1.0% Ban Rate
3.29 KDA
0.9 CS/min
300.9 Gold/min
320.7 DMG/min
2574 Games

Rune Page

49.2% 1782 champions
Sorcery
Summon Aery 96.9% 50.1% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. Pick Rate96.9% Win Rate50.1% 2494 games
Arcane Comet 0.5% 35.7% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. Pick Rate0.5% Win Rate35.7% 14 games
Stormraider's Surge 0.0% 100.0% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. Pick Rate0.0% Win Rate100.0% 1 games
Deathfire Touch 0.1% 66.7% Deathfire Touch Damaging a champion with an ability burns them over time. Pick Rate0.1% Win Rate66.7% 3 games
Artifact
Axiom Arcanist 1.5% 23.7% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate1.5% Win Rate23.7% 38 games
Manaflow Band 96.1% 50.4% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate96.1% Win Rate50.4% 2396 games
Nimbus Cloak 2.4% 55.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate2.4% Win Rate55.0% 60 games
Excellence
Transcendence 87.7% 50.0% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate87.7% Win Rate50.0% 2187 games
Celerity 10.3% 50.8% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate10.3% Win Rate50.8% 256 games
Absolute Focus 2.0% 52.9% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate2.0% Win Rate52.9% 51 games
Power
Scorch 83.4% 49.8% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate83.4% Win Rate49.8% 2080 games
Waterwalking 0.6% 60.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river. Pick Rate0.6% Win Rate60.0% 15 games
Gathering Storm 16.0% 51.6% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate16.0% Win Rate51.6% 399 games
Resolve
Strength
Demolish 0.0% 0.0% Demolish Strength Your third attack against turrets deals bonus damage.
Font of Life 9.9% 44.6% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate9.9% Win Rate44.6% 177 games
Shield Bash 0.1% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate0.1% Win Rate0.0% 1 games
Resistance
Conditioning 1.0% 33.3% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate1.0% Win Rate33.3% 18 games
Second Wind 1.6% 35.7% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate1.6% Win Rate35.7% 28 games
Bone Plating 88.1% 50.1% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate88.1% Win Rate50.1% 1570 games
Vitality
Overgrowth 0.3% 0.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate0.3% Win Rate0.0% 5 games
Revitalize 98.2% 49.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate98.2% Win Rate49.0% 1750 games
Unflinching 0.8% 80.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate0.8% Win Rate80.0% 15 games
Stat Shards
Offense
Adaptive Force 84.8% 49.8% Adaptive Force Offense +9 Adaptive Force Pick Rate84.8% Win Rate49.8% 2116 games
Attack Speed 1.2% 69.0% Attack Speed Offense +10% Attack Speed Pick Rate1.2% Win Rate69.0% 29 games
Ability Haste 14.0% 50.4% Ability Haste Offense +8 Ability Haste Pick Rate14.0% Win Rate50.4% 349 games
Flex
Adaptive Force 91.2% 49.7% Adaptive Force Flex +9 Adaptive Force Pick Rate91.2% Win Rate49.7% 2274 games
Move Speed 7.6% 53.2% Move Speed Flex +2.5% Move Speed Pick Rate7.6% Win Rate53.2% 190 games
Health Scaling 1.2% 60.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate1.2% Win Rate60.0% 30 games
Defense
Health 21.9% 55.1% Health Defense +65 Health Pick Rate21.9% Win Rate55.1% 546 games
Tenacity and Slow Resist 2.9% 52.1% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate2.9% Win Rate52.1% 73 games
Health Scaling 75.2% 48.6% Health Scaling Defense +10-180 Health (based on level) Pick Rate75.2% Win Rate48.6% 1875 games

Skill Order

Q Aqua Prison Aqua Prison Q Cost60 Cooldown12/11/10/9/8 Range875 Sends a bubble to a target area, dealing damage and stunning all enemies on impact. W Ebb and Flow Ebb and Flow W Cost70/75/80/85/90 Cooldown10 Range725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. E Tidecaller's Blessing Tidecaller's Blessing E Cost55/60/65/70/75 Cooldown11 Range800 Empowers an allied champion for a short duration. The ally's basic attacks and spells deal bonus magic damage and slow the target. R Tidal Wave Tidal Wave R Cost100 Cooldown120/110/100 Range2550 Summons a massive Tidal Wave that knocks up, slows, and damages enemies. Allies hit gain double the effect of Surging Tides.

Max priority

Ebb and Flow W Ebb and Flow W Cost70/75/80/85/90 Cooldown10 Range725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. Tidecaller's Blessing E Tidecaller's Blessing E Cost55/60/65/70/75 Cooldown11 Range800 Empowers an allied champion for a short duration. The ally's basic attacks and spells deal bonus magic damage and slow the target. Aqua Prison Q Aqua Prison Q Cost60 Cooldown12/11/10/9/8 Range875 Sends a bubble to a target area, dealing damage and stunning all enemies on impact. 92.8% 58.3% 103
Tidecaller's Blessing E Tidecaller's Blessing E Cost55/60/65/70/75 Cooldown11 Range800 Empowers an allied champion for a short duration. The ally's basic attacks and spells deal bonus magic damage and slow the target. Ebb and Flow W Ebb and Flow W Cost70/75/80/85/90 Cooldown10 Range725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. Aqua Prison Q Aqua Prison Q Cost60 Cooldown12/11/10/9/8 Range875 Sends a bubble to a target area, dealing damage and stunning all enemies on impact. 7.2% 87.5% 8

First 5 points

Ebb and Flow W Ebb and Flow W Cost70/75/80/85/90 Cooldown10 Range725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. Tidecaller's Blessing E Tidecaller's Blessing E Cost55/60/65/70/75 Cooldown11 Range800 Empowers an allied champion for a short duration. The ally's basic attacks and spells deal bonus magic damage and slow the target. Aqua Prison Q Aqua Prison Q Cost60 Cooldown12/11/10/9/8 Range875 Sends a bubble to a target area, dealing damage and stunning all enemies on impact. Ebb and Flow W Ebb and Flow W Cost70/75/80/85/90 Cooldown10 Range725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. Ebb and Flow W Ebb and Flow W Cost70/75/80/85/90 Cooldown10 Range725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. 71.7% 47.3% 129
Ebb and Flow W Ebb and Flow W Cost70/75/80/85/90 Cooldown10 Range725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. Aqua Prison Q Aqua Prison Q Cost60 Cooldown12/11/10/9/8 Range875 Sends a bubble to a target area, dealing damage and stunning all enemies on impact. Tidecaller's Blessing E Tidecaller's Blessing E Cost55/60/65/70/75 Cooldown11 Range800 Empowers an allied champion for a short duration. The ally's basic attacks and spells deal bonus magic damage and slow the target. Ebb and Flow W Ebb and Flow W Cost70/75/80/85/90 Cooldown10 Range725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. Ebb and Flow W Ebb and Flow W Cost70/75/80/85/90 Cooldown10 Range725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. 23.9% 48.8% 43
Ebb and Flow W Ebb and Flow W Cost70/75/80/85/90 Cooldown10 Range725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. Tidecaller's Blessing E Tidecaller's Blessing E Cost55/60/65/70/75 Cooldown11 Range800 Empowers an allied champion for a short duration. The ally's basic attacks and spells deal bonus magic damage and slow the target. Ebb and Flow W Ebb and Flow W Cost70/75/80/85/90 Cooldown10 Range725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. Aqua Prison Q Aqua Prison Q Cost60 Cooldown12/11/10/9/8 Range875 Sends a bubble to a target area, dealing damage and stunning all enemies on impact. Ebb and Flow W Ebb and Flow W Cost70/75/80/85/90 Cooldown10 Range725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. 4.4% 75.0% 8

Build Order

Percentages are the win rate of players who bought that item.
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 53.1% 175 games order not measured
1st ItemEchoes of HeliaEchoes of Helia 2200 +35 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Soul SiphonGain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes allSoul Charges to restore Health.Echoes of Helia 52.9% 87 games
2nd ItemMoonstone RenewerMoonstone Renewer 2200 +25 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Starlit GraceHealing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Moonstone Renewer 49.1% 55 games
3rd ItemStaff of Flowing WaterStaff of Flowing Water 2250 +35 Ability Power+10% Heal and Shield Power+125% Base Mana Regen+10 Ability Haste RapidsHealing or Shielding an ally grants you both 40 Ability Power and 15 Ability Haste for 6 seconds.Staff of Flowing Water 42.9% 14 games
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 53.1% 175 games order not measured
1st ItemEchoes of HeliaEchoes of Helia 2200 +35 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Soul SiphonGain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes allSoul Charges to restore Health.Echoes of Helia 52.9% 87 games
2nd ItemMoonstone RenewerMoonstone Renewer 2200 +25 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Starlit GraceHealing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Moonstone Renewer 49.1% 55 games
3rd ItemArdent CenserArdent Censer 2200 +45 Ability Power+10% Heal and Shield Power+125% Base Mana Regen+4% Move Speed SanctifyHealing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.Ardent Censer 75.0% 8 games
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 53.1% 175 games order not measured
1st ItemEchoes of HeliaEchoes of Helia 2200 +35 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Soul SiphonGain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes allSoul Charges to restore Health.Echoes of Helia 52.9% 87 games
2nd ItemMoonstone RenewerMoonstone Renewer 2200 +25 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Starlit GraceHealing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Moonstone Renewer 49.1% 55 games
3rd ItemRedemptionRedemption 2300 +30 Ability Power+15 Ability Haste+100% Base Mana Regen+10% Heal and Shield Power InterventionRestore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.Redemption 62.5% 8 games
Later Items situational, after the core
RedemptionRedemption 2300 +30 Ability Power+15 Ability Haste+100% Base Mana Regen+10% Heal and Shield Power InterventionRestore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.60.0% 5
Shurelya's BattlesongShurelya's Battlesong 2200 +50 Ability Power+15 Ability Haste+4% Move Speed+125% Base Mana Regen Inspiring SpeechGrant nearby allies 30% Move Speed for 4 seconds.100.0% 3
Mikael's BlessingMikael's Blessing 2300 +250 Health+100% Base Mana Regen+12% Heal and Shield Power+15 Ability Haste PurifyRemove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - 250 Health.100.0% 1
Ardent CenserArdent Censer 2200 +45 Ability Power+10% Heal and Shield Power+125% Base Mana Regen+4% Move Speed SanctifyHealing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.100.0% 1
Imperial MandateImperial Mandate 2400 +60 Ability Power+15 Ability Haste+150% Base Mana Regen ControlGain 20 Ability Haste for your abilities with Immobilizing effects.CommandOn Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.100.0% 1
Staff of Flowing WaterStaff of Flowing Water 2250 +35 Ability Power+10% Heal and Shield Power+125% Base Mana Regen+10 Ability Haste RapidsHealing or Shielding an ally grants you both 40 Ability Power and 15 Ability Haste for 6 seconds.100.0% 1

Full Build Win Rate

55.8% with 6 completed items
All champions 57.6%
Difference (pp) -1.7
Games reaching full build 6.7% (172)
Win rate by completed items
1
40.0% 30
2
21.1% 76
3
38.3% 407
4
49.8% 1090
5
58.2% 797
6
55.8% 172

Best Duos

SUP · All Ranks

BOT

WR Δ n
Aphelios 60.8% +9.1 42
Smolder 55.3% +6.7 56
Corki 54.5% +4.1 56
Yasuo 53.5% +3.0 49
Twitch 51.2% +2.2 60

All duo partners →

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