Lane
50.4% Win Rate
9.4% Pick Rate
1.1% Ban Rate
3.39 KDA
0.9 CS/min
302.0 Gold/min
316.0 DMG/min
1893 Games

Rune Page

48.9% 1314 champions
Sorcery
Summon Aery 97.6% 50.4% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. Pick Rate97.6% Win Rate50.4% 1850 games
Arcane Comet 0.1% 100.0% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. Pick Rate0.1% Win Rate100.0% 1 games
Stormraider's Surge 0.0% 0.0% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
Deathfire Touch 0.0% 0.0% Deathfire Touch Damaging a champion with an ability burns them over time.
Artifact
Axiom Arcanist 0.9% 56.2% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate0.9% Win Rate56.2% 16 games
Manaflow Band 97.4% 50.6% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate97.4% Win Rate50.6% 1802 games
Nimbus Cloak 1.7% 34.4% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate1.7% Win Rate34.4% 32 games
Excellence
Transcendence 88.3% 49.6% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate88.3% Win Rate49.6% 1634 games
Celerity 9.5% 53.1% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate9.5% Win Rate53.1% 175 games
Absolute Focus 2.2% 70.7% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate2.2% Win Rate70.7% 41 games
Power
Scorch 84.1% 50.3% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate84.1% Win Rate50.3% 1555 games
Waterwalking 0.6% 54.5% Waterwalking Power Gain MS and AP or AD, adaptive in the river. Pick Rate0.6% Win Rate54.5% 11 games
Gathering Storm 15.4% 50.7% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate15.4% Win Rate50.7% 284 games
Resolve
Strength
Demolish 0.0% 0.0% Demolish Strength Your third attack against turrets deals bonus damage.
Font of Life 9.3% 45.9% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate9.3% Win Rate45.9% 122 games
Shield Bash 0.1% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate0.1% Win Rate0.0% 1 games
Resistance
Conditioning 1.0% 53.8% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate1.0% Win Rate53.8% 13 games
Second Wind 1.9% 60.0% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate1.9% Win Rate60.0% 25 games
Bone Plating 88.4% 49.1% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate88.4% Win Rate49.1% 1162 games
Vitality
Overgrowth 0.2% 0.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate0.2% Win Rate0.0% 3 games
Revitalize 98.7% 48.7% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate98.7% Win Rate48.7% 1297 games
Unflinching 0.4% 80.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate0.4% Win Rate80.0% 5 games
Stat Shards
Offense
Adaptive Force 85.1% 50.1% Adaptive Force Offense +9 Adaptive Force Pick Rate85.1% Win Rate50.1% 1574 games
Attack Speed 1.7% 46.9% Attack Speed Offense +10% Attack Speed Pick Rate1.7% Win Rate46.9% 32 games
Ability Haste 13.2% 52.5% Ability Haste Offense +8 Ability Haste Pick Rate13.2% Win Rate52.5% 244 games
Flex
Adaptive Force 90.7% 50.6% Adaptive Force Flex +9 Adaptive Force Pick Rate90.7% Win Rate50.6% 1678 games
Move Speed 7.8% 45.8% Move Speed Flex +2.5% Move Speed Pick Rate7.8% Win Rate45.8% 144 games
Health Scaling 1.5% 60.7% Health Scaling Flex +10-180 Health (based on level) Pick Rate1.5% Win Rate60.7% 28 games
Defense
Health 22.0% 52.3% Health Defense +65 Health Pick Rate22.0% Win Rate52.3% 407 games
Tenacity and Slow Resist 2.8% 52.9% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate2.8% Win Rate52.9% 51 games
Health Scaling 75.2% 49.7% Health Scaling Defense +10-180 Health (based on level) Pick Rate75.2% Win Rate49.7% 1392 games

Skill Order

Q Aqua Prison Aqua Prison Q Cost60 Cooldown12/11/10/9/8 Range875 Sends a bubble to a target area, dealing damage and stunning all enemies on impact. W Ebb and Flow Ebb and Flow W Cost70/75/80/85/90 Cooldown10 Range725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. E Tidecaller's Blessing Tidecaller's Blessing E Cost55/60/65/70/75 Cooldown11 Range800 Empowers an allied champion for a short duration. The ally's basic attacks and spells deal bonus magic damage and slow the target. R Tidal Wave Tidal Wave R Cost100 Cooldown120/110/100 Range2550 Summons a massive Tidal Wave that knocks up, slows, and damages enemies. Allies hit gain double the effect of Surging Tides.

Max priority

Ebb and Flow W Ebb and Flow W Cost70/75/80/85/90 Cooldown10 Range725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies.› Tidecaller's Blessing E Tidecaller's Blessing E Cost55/60/65/70/75 Cooldown11 Range800 Empowers an allied champion for a short duration. The ally's basic attacks and spells deal bonus magic damage and slow the target.› Aqua Prison Q Aqua Prison Q Cost60 Cooldown12/11/10/9/8 Range875 Sends a bubble to a target area, dealing damage and stunning all enemies on impact. 89.2% 70.3% 91
Tidecaller's Blessing E Tidecaller's Blessing E Cost55/60/65/70/75 Cooldown11 Range800 Empowers an allied champion for a short duration. The ally's basic attacks and spells deal bonus magic damage and slow the target.› Ebb and Flow W Ebb and Flow W Cost70/75/80/85/90 Cooldown10 Range725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies.› Aqua Prison Q Aqua Prison Q Cost60 Cooldown12/11/10/9/8 Range875 Sends a bubble to a target area, dealing damage and stunning all enemies on impact. 8.8% 22.2% 9

First 5 points

Ebb and Flow W Ebb and Flow W Cost70/75/80/85/90 Cooldown10 Range725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. Tidecaller's Blessing E Tidecaller's Blessing E Cost55/60/65/70/75 Cooldown11 Range800 Empowers an allied champion for a short duration. The ally's basic attacks and spells deal bonus magic damage and slow the target. Aqua Prison Q Aqua Prison Q Cost60 Cooldown12/11/10/9/8 Range875 Sends a bubble to a target area, dealing damage and stunning all enemies on impact. Ebb and Flow W Ebb and Flow W Cost70/75/80/85/90 Cooldown10 Range725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. Ebb and Flow W Ebb and Flow W Cost70/75/80/85/90 Cooldown10 Range725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. 72.7% 62.4% 101
Ebb and Flow W Ebb and Flow W Cost70/75/80/85/90 Cooldown10 Range725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. Aqua Prison Q Aqua Prison Q Cost60 Cooldown12/11/10/9/8 Range875 Sends a bubble to a target area, dealing damage and stunning all enemies on impact. Tidecaller's Blessing E Tidecaller's Blessing E Cost55/60/65/70/75 Cooldown11 Range800 Empowers an allied champion for a short duration. The ally's basic attacks and spells deal bonus magic damage and slow the target. Ebb and Flow W Ebb and Flow W Cost70/75/80/85/90 Cooldown10 Range725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. Ebb and Flow W Ebb and Flow W Cost70/75/80/85/90 Cooldown10 Range725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. 24.5% 55.9% 34
Ebb and Flow W Ebb and Flow W Cost70/75/80/85/90 Cooldown10 Range725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. Tidecaller's Blessing E Tidecaller's Blessing E Cost55/60/65/70/75 Cooldown11 Range800 Empowers an allied champion for a short duration. The ally's basic attacks and spells deal bonus magic damage and slow the target. Aqua Prison Q Aqua Prison Q Cost60 Cooldown12/11/10/9/8 Range875 Sends a bubble to a target area, dealing damage and stunning all enemies on impact. Ebb and Flow W Ebb and Flow W Cost70/75/80/85/90 Cooldown10 Range725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. Tidecaller's Blessing E Tidecaller's Blessing E Cost55/60/65/70/75 Cooldown11 Range800 Empowers an allied champion for a short duration. The ally's basic attacks and spells deal bonus magic damage and slow the target. 2.9% 25.0% 4

Build Order

Percentages are the win rate of players who bought that item.
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 59.2% 130 games order not measured
1st ItemEchoes of HeliaEchoes of Helia 2200 +35 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Soul SiphonGain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes allSoul Charges to restore Health.Echoes of Helia 54.8% 84 games
›
2nd ItemMoonstone RenewerMoonstone Renewer 2200 +25 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Starlit GraceHealing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Moonstone Renewer 65.0% 40 games
›
3rd ItemArdent CenserArdent Censer 2200 +45 Ability Power+10% Heal and Shield Power+125% Base Mana Regen+4% Move Speed SanctifyHealing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.Ardent Censer 83.3% 12 games
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 59.2% 130 games order not measured
1st ItemEchoes of HeliaEchoes of Helia 2200 +35 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Soul SiphonGain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes allSoul Charges to restore Health.Echoes of Helia 54.8% 84 games
›
2nd ItemMoonstone RenewerMoonstone Renewer 2200 +25 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Starlit GraceHealing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Moonstone Renewer 65.0% 40 games
›
3rd ItemStaff of Flowing WaterStaff of Flowing Water 2250 +35 Ability Power+10% Heal and Shield Power+125% Base Mana Regen+10 Ability Haste RapidsHealing or Shielding an ally grants you both 40 Ability Power and 15 Ability Haste for 6 seconds.Staff of Flowing Water 90.9% 11 games
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 59.2% 130 games order not measured
1st ItemEchoes of HeliaEchoes of Helia 2200 +35 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Soul SiphonGain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes allSoul Charges to restore Health.Echoes of Helia 54.8% 84 games
›
2nd ItemArdent CenserArdent Censer 2200 +45 Ability Power+10% Heal and Shield Power+125% Base Mana Regen+4% Move Speed SanctifyHealing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.Ardent Censer 56.2% 32 games
›
3rd ItemMoonstone RenewerMoonstone Renewer 2200 +25 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Starlit GraceHealing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Moonstone Renewer 54.5% 11 games
Later Items situational, after the core
RedemptionRedemption 2300 +30 Ability Power+15 Ability Haste+100% Base Mana Regen+10% Heal and Shield Power InterventionRestore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.50.0% 6
Staff of Flowing WaterStaff of Flowing Water 2250 +35 Ability Power+10% Heal and Shield Power+125% Base Mana Regen+10 Ability Haste RapidsHealing or Shielding an ally grants you both 40 Ability Power and 15 Ability Haste for 6 seconds.50.0% 4
Knight's VowKnight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.0.0% 2
Imperial MandateImperial Mandate 2400 +60 Ability Power+15 Ability Haste+150% Base Mana Regen ControlGain 20 Ability Haste for your abilities with Immobilizing effects.CommandOn Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.50.0% 2
MorellonomiconMorellonomicon 2850 +75 Ability Power+350 Health+15 Ability Haste Grievous WoundsDealing magic damage to champions applies 40% Wounds for 3 seconds.50.0% 2
Echoes of HeliaEchoes of Helia 2200 +35 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Soul SiphonGain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes allSoul Charges to restore Health.0.0% 1
Winter's ApproachWinter's Approach 2400 +550 Health+500 Mana+15 Ability Haste AweGain Health.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions).Transforms intoFimbulwinter at 360 max Mana.100.0% 1
Mikael's BlessingMikael's Blessing 2300 +250 Health+100% Base Mana Regen+12% Heal and Shield Power+15 Ability Haste PurifyRemove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - 250 Health.100.0% 1

Full Build Win Rate

64.6% with 6 completed items
All champions 57.8%
Difference (pp) +6.8
Games reaching full build 7.6% (144)
Win rate by completed items
1
8.3% 12
2
18.4% 49
3
35.6% 292
4
50.1% 811
5
58.3% 588
6
64.6% 144

Best Duos

SUP · All Ranks

BOT

WR Δ n
Xayah 59.7% +5.6 43
Viktor 57.2% +5.4 38
Aphelios 53.5% +4.3 55
Caitlyn 50.7% +3.2 83
Twitch 54.9% +3.1 44

All duo partners →

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