Lane
50.0% Win Rate
3.0% Pick Rate
0.5% Ban Rate
3.22 KDA
1.0 CS/min
310.0 Gold/min
356.1 DMG/min
28 Games

Rune Page

42.9% 14 champions
Sorcery
Summon Aery 100.0% 50.0% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. Pick Rate100.0% Win Rate50.0% 28 games
Arcane Comet 0.0% 0.0% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location.
Stormraider's Surge 0.0% 0.0% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
Deathfire Touch 0.0% 0.0% Deathfire Touch Damaging a champion with an ability burns them over time.
Artifact
Axiom Arcanist 0.0% 0.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Manaflow Band 100.0% 50.0% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate100.0% Win Rate50.0% 28 games
Nimbus Cloak 0.0% 0.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
Transcendence 50.0% 57.1% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate50.0% Win Rate57.1% 14 games
Celerity 50.0% 42.9% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate50.0% Win Rate42.9% 14 games
Absolute Focus 0.0% 0.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
Scorch 25.0% 57.1% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate25.0% Win Rate57.1% 7 games
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 75.0% 47.6% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate75.0% Win Rate47.6% 21 games
Resolve
Strength
Demolish 0.0% 0.0% Demolish Strength Your third attack against turrets deals bonus damage.
Font of Life 0.0% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
Shield Bash 0.0% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
Conditioning 71.4% 30.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate71.4% Win Rate30.0% 10 games
Second Wind 0.0% 0.0% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
Bone Plating 28.6% 75.0% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate28.6% Win Rate75.0% 4 games
Vitality
Overgrowth 0.0% 0.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
Revitalize 100.0% 42.9% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate100.0% Win Rate42.9% 14 games
Unflinching 0.0% 0.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
Adaptive Force 71.4% 45.0% Adaptive Force Offense +9 Adaptive Force Pick Rate71.4% Win Rate45.0% 20 games
Attack Speed 0.0% 0.0% Attack Speed Offense +10% Attack Speed
Ability Haste 28.6% 62.5% Ability Haste Offense +8 Ability Haste Pick Rate28.6% Win Rate62.5% 8 games
Flex
Adaptive Force 42.9% 50.0% Adaptive Force Flex +9 Adaptive Force Pick Rate42.9% Win Rate50.0% 12 games
Move Speed 57.1% 50.0% Move Speed Flex +2.5% Move Speed Pick Rate57.1% Win Rate50.0% 16 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 39.3% 45.5% Health Defense +65 Health Pick Rate39.3% Win Rate45.5% 11 games
Tenacity and Slow Resist 10.7% 100.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate10.7% Win Rate100.0% 3 games
Health Scaling 50.0% 42.9% Health Scaling Defense +10-180 Health (based on level) Pick Rate50.0% Win Rate42.9% 14 games

Skill Order

Q Hymn of Valor Hymn of Valor Q Cost50/55/60/65/70 Cooldown8 Range825 Sona plays the Hymn of Valor, sends out bolts of sound, dealing magic damage to two nearby enemies, prioritizing champions and monsters. Sona gains a temporary aura that grants allies tagged by the zone bonus damage on their next attack against enemies. W Aria of Perseverance Aria of Perseverance W Cost80/85/90/95/100 Cooldown10 Range1000 Sona plays the Aria of Perseverance, sending out protective melodies, healing Sona and a nearby wounded ally. Sona gains a temporary aura that grants allies tagged by the zone a temporary shield. E Song of Celerity Song of Celerity E Cost65 Cooldown14 Range430 Sona plays the Song of Celerity, granting nearby allies bonus Move Speed. Sona gains a temporary aura that grants allied champions tagged by the zone bonus Move Speed. R Crescendo Crescendo R Cost100 Cooldown140/120/100 Range900 Sona plays her ultimate chord, stunning enemy champions and forcing them to dance and dealing magic damage to them.

First 5 points

Hymn of Valor Q Hymn of Valor Q Cost50/55/60/65/70 Cooldown8 Range825 Sona plays the Hymn of Valor, sends out bolts of sound, dealing magic damage to two nearby enemies, prioritizing champions and monsters. Sona gains a temporary aura that grants allies tagged by the zone bonus damage on their next attack against enemies. Aria of Perseverance W Aria of Perseverance W Cost80/85/90/95/100 Cooldown10 Range1000 Sona plays the Aria of Perseverance, sending out protective melodies, healing Sona and a nearby wounded ally. Sona gains a temporary aura that grants allies tagged by the zone a temporary shield. Song of Celerity E Song of Celerity E Cost65 Cooldown14 Range430 Sona plays the Song of Celerity, granting nearby allies bonus Move Speed. Sona gains a temporary aura that grants allied champions tagged by the zone bonus Move Speed. Hymn of Valor Q Hymn of Valor Q Cost50/55/60/65/70 Cooldown8 Range825 Sona plays the Hymn of Valor, sends out bolts of sound, dealing magic damage to two nearby enemies, prioritizing champions and monsters. Sona gains a temporary aura that grants allies tagged by the zone bonus damage on their next attack against enemies. Hymn of Valor Q Hymn of Valor Q Cost50/55/60/65/70 Cooldown8 Range825 Sona plays the Hymn of Valor, sends out bolts of sound, dealing magic damage to two nearby enemies, prioritizing champions and monsters. Sona gains a temporary aura that grants allies tagged by the zone bonus damage on their next attack against enemies. 75.0% 66.7% 3

Build Order

Percentages are the win rate of players who bought that item.
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 66.7% 3 games order not measured
1st ItemWinter's ApproachWinter's Approach 2400 +550 Health+500 Mana+15 Ability Haste AweGain Health.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions).Transforms intoFimbulwinter at 360 max Mana.Winter's Approach 75.0% 4 games
2nd ItemArdent CenserArdent Censer 2200 +45 Ability Power+10% Heal and Shield Power+125% Base Mana Regen+4% Move Speed SanctifyHealing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.Ardent Censer 0.0% 1 games
Each step is measured on its own: this exact order was not measured together.