
49.0% Win Rate
3.3% Pick Rate
0.5% Ban Rate
2.91 KDA
1.0 CS/min
314.2 Gold/min
392.6 DMG/min
490 Games
Rune Page
Artifact
0.4% 50.0%
Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
99.4% 49.7%
Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
0.2% 100.0%
Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
45.1% 51.0%
Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
52.8% 48.8%
Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
2.1% 50.0%
Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
31.5% 49.7%
Scorch Power Your first damaging ability hit every 10s burns champions.
0.2% 0.0%
Waterwalking Power Gain MS and AP or AD, adaptive in the river.
68.2% 50.0%
Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game.
Strength
0.0% 0.0%
Demolish Strength Your third attack against turrets deals bonus damage.
1.9% 40.0%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
1.5% 75.0%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
57.1% 52.3%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
2.3% 50.0%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
37.2% 47.4%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
0.4% 0.0%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
98.9% 50.8%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
0.8% 50.0%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
69.5% 51.2%
Adaptive Force Offense +9 Adaptive Force
1.3% 33.3%
Attack Speed Offense +10% Attack Speed
29.2% 47.1%
Ability Haste Offense +8 Ability Haste
Flex
54.1% 50.4%
Adaptive Force Flex +9 Adaptive Force
42.5% 50.0%
Move Speed Flex +2.5% Move Speed
3.4% 37.5%
Health Scaling Flex +10-180 Health (based on level)
Defense
40.6% 48.7%
Health Defense +65 Health
3.0% 35.7%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
56.4% 51.3%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Ionian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 56.5% 23 games order not measured
1st Item
Echoes of Helia 2200 +35 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Soul SiphonGain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes allSoul Charges to restore Health.Echoes of Helia 41.9% 31 games
› 2nd Item
Staff of Flowing Water 2250 +35 Ability Power+10% Heal and Shield Power+125% Base Mana Regen+10 Ability Haste RapidsHealing or Shielding an ally grants you both 40 Ability Power and 15 Ability Haste for 6 seconds.Staff of Flowing Water 66.7% 9 games
› 3rd Item
Dawncore 2500 +45 Ability Power+16% Heal and Shield Power+100% Base Mana Regen First LightGain 2% Heal and Shield Power and 15 Ability Power per 100% Base Mana Regen.Dawncore 75.0% 4 games
Boots
Ionian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 56.5% 23 games order not measured
1st Item
Winter's Approach 2400 +550 Health+500 Mana+15 Ability Haste AweGain Health.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions).Transforms intoFimbulwinter at 360 max Mana.Winter's Approach 60.0% 5 games
› 2nd Item
Staff of Flowing Water 2250 +35 Ability Power+10% Heal and Shield Power+125% Base Mana Regen+10 Ability Haste RapidsHealing or Shielding an ally grants you both 40 Ability Power and 15 Ability Haste for 6 seconds.Staff of Flowing Water 66.7% 9 games
› 3rd Item
Thornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail 0.0% 1 games
Boots
Ionian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 56.5% 23 games order not measured
1st Item
Moonstone Renewer 2200 +25 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Starlit GraceHealing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Moonstone Renewer 83.3% 6 games
› 2nd Item
Echoes of Helia 2200 +35 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Soul SiphonGain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes allSoul Charges to restore Health.Echoes of Helia 100.0% 3 games
› 3rd Item
Archangel's Staff 2900 +70 Ability Power+600 Mana+25 Ability Haste AweGain Ability Power equal to 1% bonus Mana.Manaflow (8s, max 5 charges)Landing Abilities grants 5 max Mana (doubled vs. champions).Transforms intoSeraph's Embrace at 360 max Mana.Archangel's Staff 100.0% 1 games
Later Items situational, after the core
Best Duos
SUP · All RanksBOT
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