Lane

In Mid, Zed wins 50.0% of the 10 games played against Katarina on this patch. Neither side has a clear edge in this matchup.

Most played lane for this pair: Mid. Only 10 games on this patch, so these numbers can still move.

Who wins

Zed 50.0% Adjusted: 45.7% Own average: 44.7% Difference: +1.1
+0.8 Matchup edge Games: 10
Katarina 50.0% Adjusted: 52.8% Own average: 53.5% Difference: -0.7

Laning phase

Every number below is shown from Zed's side: positive means Zed is ahead.

Zed Games
Gold difference at 15 min -715 1
XP difference at 15 min -1405 1
CS difference at 15 min -12.0 1
Kills minus deaths at 15 min -4.00 1
Gold difference at the end +1332 10
CS difference at the end +1.0 10
Solo kill difference 0.00 10
Turret plate difference -0.30 10
Level lead 0.00 10
Average game length (minutes) 28.2 10

Builds are not measured per opponent yet: this is what Zed builds on patch 26.17 against every opponent.

Runes

44.9% 98
46.2% 26
68.0% 25

Summoner Spells

44.1% 143
68.8% 32

Items

Voltaic CycloswordVoltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.48.5% 167
BastionbreakerBastionbreaker 3000 +55 Attack Damage+22 Lethality+15 Ability Haste Shaped Charge (0s)Dealing Ability damage to a Champion or Epic Monster deals an additional true damage.SabotageTaking down a champion within 3 seconds of damaging them grants Sabotage for 90 seconds. While you have Sabotage, your next Attack against an Epic Monster or Turret deals an additional true damage over 3 seconds.55.7% 106
Crimson LucidityCrimson Lucidity 900 +20 Ability Haste+45 Move Speed Ionian InsightGain 20 Summoner Spell Haste.Noxian HasteEmpowering or protecting allies with abilities, dealing damage to enemy Champions with abilities, or casting a Summoner Spell grants Move Speed for 4 seconds.Noxian Haste can only be triggered once per Ability cast.41.2% 68
Axiom ArcAxiom Arc 2750 +55 Attack Damage+18 Lethality+20 Ability Haste FluxWhen a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.49.3% 67
Serylda's GrudgeSerylda's Grudge 3000 +45 Attack Damage+35% Armor Penetration+15 Ability Haste Bitter ColdDamaging Abilities Slow enemies below 50% Health by 30% for 1 second.41.5% 53
EclipseEclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.39.0% 41

Skill Order

Q Razor Shuriken Razor Shuriken Q Cost75/70/65/60/55 Cooldown6 Range900 Zed and his shadows throw their shurikens. Each shuriken deals damage to every enemy hit. W Living Shadow Living Shadow W Cost40/35/30/25/20 Cooldown20/19/18/17/16 Range650 Passive: Zed gains energy whenever he and his shadows strike an enemy with the same ability. Energy can only be gained once per cast ability. Active: Zed's shadow dashes forward, remaining in place for a few seconds. Reactivating Living Shadow will cause Zed to switch positions with this shadow. E Shadow Slash Shadow Slash E Cost40 Cooldown5/4.5/4/3.5/3 Range290 Zed and his Shadows slash, dealing damage to nearby enemies. Enemies hit by a Shadow's slash are slowed. R Death Mark Death Mark R Cooldown120/110/100 Range625 Zed becomes untargetable and dashes to an enemy champion, marking them. After 3 seconds the mark triggers, repeating a portion of all the damage Zed dealt to the target while they were marked.

Max priority

Razor Shuriken Q Razor Shuriken Q Cost75/70/65/60/55 Cooldown6 Range900 Zed and his shadows throw their shurikens. Each shuriken deals damage to every enemy hit. Shadow Slash E Shadow Slash E Cost40 Cooldown5/4.5/4/3.5/3 Range290 Zed and his Shadows slash, dealing damage to nearby enemies. Enemies hit by a Shadow's slash are slowed. Living Shadow W Living Shadow W Cost40/35/30/25/20 Cooldown20/19/18/17/16 Range650 Passive: Zed gains energy whenever he and his shadows strike an enemy with the same ability. Energy can only be gained once per cast ability. Active: Zed's shadow dashes forward, remaining in place for a few seconds. Reactivating Living Shadow will cause Zed to switch positions with this shadow. 100.0% 54.5% 11

First 5 points

Razor Shuriken Q Razor Shuriken Q Cost75/70/65/60/55 Cooldown6 Range900 Zed and his shadows throw their shurikens. Each shuriken deals damage to every enemy hit. Living Shadow W Living Shadow W Cost40/35/30/25/20 Cooldown20/19/18/17/16 Range650 Passive: Zed gains energy whenever he and his shadows strike an enemy with the same ability. Energy can only be gained once per cast ability. Active: Zed's shadow dashes forward, remaining in place for a few seconds. Reactivating Living Shadow will cause Zed to switch positions with this shadow. Shadow Slash E Shadow Slash E Cost40 Cooldown5/4.5/4/3.5/3 Range290 Zed and his Shadows slash, dealing damage to nearby enemies. Enemies hit by a Shadow's slash are slowed. Razor Shuriken Q Razor Shuriken Q Cost75/70/65/60/55 Cooldown6 Range900 Zed and his shadows throw their shurikens. Each shuriken deals damage to every enemy hit. Razor Shuriken Q Razor Shuriken Q Cost75/70/65/60/55 Cooldown6 Range900 Zed and his shadows throw their shurikens. Each shuriken deals damage to every enemy hit. 50.0% 33.3% 6
Razor Shuriken Q Razor Shuriken Q Cost75/70/65/60/55 Cooldown6 Range900 Zed and his shadows throw their shurikens. Each shuriken deals damage to every enemy hit. Shadow Slash E Shadow Slash E Cost40 Cooldown5/4.5/4/3.5/3 Range290 Zed and his Shadows slash, dealing damage to nearby enemies. Enemies hit by a Shadow's slash are slowed. Living Shadow W Living Shadow W Cost40/35/30/25/20 Cooldown20/19/18/17/16 Range650 Passive: Zed gains energy whenever he and his shadows strike an enemy with the same ability. Energy can only be gained once per cast ability. Active: Zed's shadow dashes forward, remaining in place for a few seconds. Reactivating Living Shadow will cause Zed to switch positions with this shadow. Razor Shuriken Q Razor Shuriken Q Cost75/70/65/60/55 Cooldown6 Range900 Zed and his shadows throw their shurikens. Each shuriken deals damage to every enemy hit. Razor Shuriken Q Razor Shuriken Q Cost75/70/65/60/55 Cooldown6 Range900 Zed and his shadows throw their shurikens. Each shuriken deals damage to every enemy hit. 41.7% 80.0% 5

How this matchup is measured

The big number is the raw win rate. Next to it stands the adjusted one: small samples are pulled towards the champion's own average, so a lucky run cannot look like a counter. The difference column compares the matchup with that average, because a champion that wins 48 percent of all its games looks weak in every matchup. The laning rows are measured between the two laners only, without the noise of the other eight players.