Darius

Darius

Arena Tier List Patch 26.20
Build & Stats

Augments taken with Darius

1 Goliath GoliathGoliath Become large, gaining 15% Health and 10% Adaptive Force. 2.93 66.7% 27 19.7%+0.16
2 Blade Waltz Blade WaltzBlade Waltz Gain the Blade Waltz Summoner Spell. Blade Waltz makes you untargetable while you dash at and damage enemies 6 times. 2.93 66.7% 15 10.9%+0.14
3 Celestial Body Celestial BodyCelestial Body Gain 1000 Health, but you deal 10% less damage. 2.93 66.7% 15 10.9%+0.21
4 Heavy Hitter Heavy HitterHeavy Hitter Your Attacks deal additional physical damage equal to 3.5% of your max Health. 3.00 61.1% 18 13.1%+0.19
5 Thread the Needle Thread the NeedleThread the Needle Gain 15% Armor Penetration and Magic Penetration. 3.10 60.0% 10 7.3%+0.16
6 Tank Engine Tank EngineTank Engine Gain increased size and percent bonus Health per takedown. 3.19 56.2% 16 11.7%+0.07
7 Quest: Steel Your Heart Quest: Steel Your HeartQuest: Steel Your Heart Requirement: Possess Heartsteel with 400+ stacks. Reward: Multiply your Heartsteel stacks by 3. Increase your Health Regeneration by 12.5% of your Heartsteel stacks. 3.73 54.5% 11 8.0%-0.08
8 Goredrink GoredrinkGoredrink Gain 15% Omnivamp. 3.85 46.2% 13 9.5%-0.37
9 Slow Cooker Slow CookerSlow Cooker Every second, apply an infinitely stacking Burn to nearby enemy champions, scaling with your max Health. 4.00 33.3% 12 8.8%-0.53

Items taken with Darius

1 Jak'Sho, The Protean Jak'Sho, The ProteanJak'Sho, The Protean 2500 350 Health · 35 Armor · 35 Magic Resist · Voidborn Resilience · After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 40% until end of combat. 1.29 100.0% 7 1.8%+0.72
2 Chempunk Chainsword Chempunk ChainswordChempunk Chainsword 2500 45 Attack Damage · 450 Health · 15 Ability Haste · Hackshorn · Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. · If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. · Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 2.11 77.8% 9 2.3%+0.41
3 Dragonheart DragonheartDragonheart 2750 Inner Flame · Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. · Every 2 rounds, gain a Dragon Soul. · If you already have every elemental soul and would gain another, an ancient power awakens within... · When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5. 2.53 73.3% 15 3.8%+0.28
4 Titanic Hydra Titanic HydraTitanic Hydra 2500 40 Attack Damage · 400 Health · Colossus: Gain bonus Attack Damage based off of bonus Health. · Cleave: Attacks apply additional damage On-Hit, creating a shockwave that deals damage to enemies behind the target. Titanic Crescent · Empower your next Cleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target. 2.89 55.6% 9 2.3%+0.15
5 Heartsteel HeartsteelHeartsteel 2500 700 Health · Colossal Consumption (0s) per target · Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health. · Goliath · Gain increased size based on Total Health. 3.00 65.2% 23 5.9%+0.31
6 Shardblade ShardbladeShardblade 2500 Increase the effectiveness of stat shards. 3.00 75.0% 8 2.1%+0.03
7 Overlord's Bloodmail Overlord's BloodmailOverlord's Bloodmail 2500 40 Attack Damage · 400 Health · Tyranny · Gain AD equal to 3% Bonus HP. · Retribution · Gain up to 17.5% increased AD based on your percent missing Health. 3.05 60.5% 43 11.0%-0.04
8 Sterak's Gage Sterak's GageSterak's Gage 2500 300 Health · 20% Tenacity · The Claws that Catch · Gain bonus Attack Damage. · Lifeline (0s) · Upon taking damage that would reduce your Health below 30%, gain a Shield decaying over 4.5 seconds. 3.07 60.7% 28 7.2%+0.02
9 Divine Sunderer Divine SundererDivine Sunderer 2750 55 Attack Damage · 350 Health · 20 Ability Haste · Spellblade · After using an Ability, your next Attack is enhanced with additional damage. If the target is a champion, also heal. 3.23 59.1% 22 5.6%-0.05
10 Infinity Edge Infinity EdgeInfinity Edge 2500 75 Attack Damage · 25% Critical Strike Chance · 30% Critical Strike Damage 3.29 50.0% 14 3.6%-0.03
11 Duskblade of Draktharr Duskblade of DraktharrDuskblade of Draktharr 2750 50 Attack Damage · 20 Lethality · 20 Ability Haste · Nightstalker · Your Abilities deal up to an additional percent damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (0s). 3.30 70.0% 10 2.6%0.00
12 Death's Dance Death's DanceDeath's Dance 2500 60 Attack Damage · 10 Ability Haste · 45 Armor · Ignore Pain · Damage taken is dealt to you over time instead. · Defy · Champion takedowns cleanse Ignore Pain's remaining damage pool and restore Health over time. 3.35 52.2% 23 5.9%-0.18
13 Gluttonous Greaves Gluttonous GreavesGluttonous Greaves 500 45 Move Speed · 4% Omnivamp · Slay · Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times. 3.56 44.4% 9 2.3%+0.10
14 Black Cleaver Black CleaverBlack Cleaver 2500 45 Attack Damage · 350 Health · 20 Ability Haste · Carve · Dealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times). · Fervor · Dealing physical damage grants Move Speed for 2 seconds. 3.58 41.7% 24 6.2%-0.09
15 Trinity Force Trinity ForceTrinity Force 2500 40 Attack Damage · 25% Attack Speed · 375 Health · 20 Ability Haste · Spellblade · After using an Ability, your next Attack is enhanced with additional physical damage. · Quicken · Basic attacks grant Move Speed. 3.65 52.9% 17 4.4%-0.02
16 Hemomancer's Helm Hemomancer's HelmHemomancer's Helm 2750 70 Attack Damage · 30 Ability Haste · 15% Omnivamp · Scarlet Allegiance · Threshold 30% Lifesteal/Omnivamp: Gain 500 Max Health. Drain 10% of all damage nearby enemies take. 3.65 39.1% 23 5.9%-0.26
17 Mercury's Treads Mercury's TreadsMercury's Treads 500 30 Magic Resist · 30 Move Speed · 30% Tenacity 3.69 44.8% 29 7.4%+0.19
18 Sword of the Divine Sword of the DivineSword of the Divine 2750 110 Adaptive Force · 50% Critical Strike Chance · Excoriate · Each Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance. 3.75 37.5% 8 2.1%-0.26
19 Plated Steelcaps Plated SteelcapsPlated Steelcaps 500 25 Armor · 30 Move Speed · Reduces incoming damage from Attacks by 14%. 3.77 45.5% 22 5.6%+0.14
20 Sundered Sky Sundered SkySundered Sky 2500 40 Attack Damage · 400 Health · 10 Ability Haste · Lightshield Strike · Your first Attack against a champion Critically Strikes and restores Health. 3.78 44.4% 9 2.3%-0.27
21 Goredrinker GoredrinkerGoredrinker 2750 55 Attack Damage · 400 Health · 20 Ability Haste · 10% Omnivamp · Active - Thirsting Slash: Deal damage to nearby enemies. Restore Health for each champion hit. 3.79 42.9% 14 3.6%-0.23
22 Endless Hunger Endless HungerEndless Hunger 2500 60 Attack Damage · 5% Omnivamp · 20% Tenacity · Famine · Gain Ability Haste based on your Bonus AD. · Feast · When a champion that you damaged recently dies, gain Omnivamp for a moderate duration. 3.80 50.0% 10 2.6%-0.36
23 Galeforce GaleforceGaleforce 2750 65 Attack Damage · 30% Attack Speed · 25% Critical Strike Chance · 6% Move Speed · Cloudburst II · Dash in target direction over terrain, firing three missiles at the lowest Health enemy near your destination. Deals physical damage, increased against low Health targets. 4.14 28.6% 7 1.8%-0.32
24 Prowler's Claw Prowler's ClawProwler's Claw 2750 55 Attack Damage · 22 Lethality · 15 Ability Haste · Sandswipe · Dash through target enemy, dealing a part of the target's maximum Health as bonus Physical Damage. For the next 3 seconds, you deal increased damage to the target. 4.29 28.6% 7 1.8%-0.29

Patch 26.20