Gragas

Gragas

Arena Tier List Patch 26.20
Build & Stats

Augments taken with Gragas

1 Jeweled Gauntlet Jeweled Gauntlet 2.00 87.5% 16 17.2%+0.70
2 Courage of the Colossus Courage of the Colossus 3.00 53.8% 13 14.0%+0.05
3 Goliath GoliathGoliath Become large, gaining 15% Health and 10% Adaptive Force. 3.08 58.3% 12 12.9%+0.04
4 Marksmage MarksmageMarksmage Your Attacks deal additional physical damage equal to 75% Ability Power. 3.17 58.3% 12 12.9%+0.12
5 Eureka EurekaEureka Gain Ability Haste equal to 20% Ability Power. 3.25 56.2% 16 17.2%0.00
6 Tank Engine Tank EngineTank Engine Gain increased size and percent bonus Health per takedown. 3.33 50.0% 12 12.9%-0.01
7 Transmute: Prismatic Transmute: PrismaticTransmute: Prismatic Gain a random Prismatic Augment. 3.50 50.0% 12 12.9%-0.12

Items taken with Gragas

1 Void Staff Void StaffVoid Staff 2500 65 Ability Power · 40% Magic Penetration 2.30 80.0% 10 3.2%+0.26
2 Shardblade ShardbladeShardblade 2500 Increase the effectiveness of stat shards. 2.33 66.7% 6 1.9%+0.28
3 Rod of Ages Rod of AgesRod of Ages 2500 60 Ability Power · 350 Health · 300 Mana · Timeless · After 2 combat rounds, this item gains an additional 50 Ability Power, 300 Health, and 400 Mana, and you gain a level. · Eternity · Taking damage from champions restores 7% of premitigation damage as Mana. Casting an ability heals for 25% of Mana spent, up to 20 Health per cast, per second. 2.38 75.0% 8 2.5%+0.35
4 Dragonheart DragonheartDragonheart 2750 Inner Flame · Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. · Every 2 rounds, gain a Dragon Soul. · If you already have every elemental soul and would gain another, an ancient power awakens within... · When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5. 2.44 66.7% 9 2.8%+0.26
5 #3430 #3430 2.57 71.4% 7 2.2%+0.22
6 Rabadon's Deathcap Rabadon's DeathcapRabadon's Deathcap 2500 65 Ability Power · Magical Opus · Increases your total Ability Power by 30%. 2.71 74.3% 35 11.0%+0.35
7 Force Of Entropy Force Of EntropyForce Of Entropy 2750 900 Health · 30 Ability Haste · 25% Critical Strike Chance · Atrophy · When you Immobilizing a target roll your Critical Chance to increase their duration by 0.25 +33% seconds. 2.77 69.2% 13 4.1%+0.31
8 Shadowflame ShadowflameShadowflame 2500 90 Ability Power · 10 Magic Penetration · Cinderbloom · Magic and true damage Critically Strikes enemies below 40% Health, dealing 15% increased damage. 2.81 71.4% 21 6.6%+0.29
9 Moonflair Spellblade Moonflair SpellbladeMoonflair Spellblade 2750 85 Ability Power · 400 Health · 30% Tenacity · Relentless · When you use an Ability, reset your auto attack timer and gain 90% Attack Speed for your next 2 Attacks. · When you Attack, reduce your non-Dash and Blink Abilities Ability Cooldowns by 0.5 seconds. 2.87 53.3% 15 4.7%+0.24
10 Reverberation ReverberationReverberation 2750 35 Armor · 35 Magic Resist · 40% Attack Speed · Reverberate · At combat start gain 50 max Health per 10% bonus Attack Speed. · Resonate · Attacks deal magic damage On-Hit. · Rumble · Immobilizing or Grounding an enemy champion applies On-Hit effects 3 times. 2.93 50.0% 14 4.4%+0.02
11 Mirage Blade Mirage BladeMirage Blade 2750 65 Adaptive Force · 60% Attack Speed · 6% Move Speed · Blur · On-Hit reduce the remaining cooldowns of your Dash and Blink Abilities by 20% (reduced to 5% for Ultimates). 3.00 57.1% 7 2.2%+0.17
12 Detonation Orb Detonation OrbDetonation Orb 2750 90 Ability Power · 12 Magic Penetration · 600 Mana · 20 Ability Haste · The Bomb · Ability damage marks the target, storing 20% of the damage dealt (increased to 25% against Immobilized enemies). · 3 seconds after you last damage the target with an ability, detonate the stored damage on them. If at any point the damage is enough to kill the target, detonate immediately. 3.08 58.3% 12 3.8%+0.10
13 Night Harvester Night HarvesterNight Harvester 2750 90 Ability Power · 300 Health · 25 Ability Haste · Soulrend (0s) per champion · Damaging a champion with Attacks or Abilities deals an additional magic damage and grants you 40% Move Speed for 1.5 seconds. · Damaging a new champion will extend the duration of the Move Speed bonus. 3.10 60.0% 10 3.2%+0.11
14 Lich Bane Lich BaneLich Bane 2500 80 Ability Power · 10% Move Speed · 20 Ability Haste · Spellblade (0s) · After using an Ability, your next Attack is enhanced with an additional magic damage On-Hit. 3.17 62.5% 24 7.6%+0.12
15 Demonic Embrace Demonic EmbraceDemonic Embrace 2750 80 Ability Power · 700 Health · Sinister Pact · Gain +1.5% Ability Power and 1.5% Move Speed per 100 Missing Health, up to 45%. 3.43 42.9% 7 2.2%-0.09
16 Zhonya's Hourglass Zhonya's HourglassZhonya's Hourglass 2500 80 Ability Power · 50 Armor · Active - Stasis: You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (120s). 3.57 57.1% 7 2.2%-0.24
17 Everfrost EverfrostEverfrost 2750 100 Ability Power · 250 Health · 600 Mana · 25 Ability Haste · ACTIVE (0s) · Glaciate · Deal damage in a cone, Slowing enemies hit. Enemies at the center of the cone are Rooted instead. 3.62 50.0% 8 2.5%-0.13
18 Mercury's Treads Mercury's TreadsMercury's Treads 500 30 Magic Resist · 30 Move Speed · 30% Tenacity 3.67 33.3% 6 1.9%+0.11
19 Cruelty CrueltyCruelty 2750 80 Ability Power · 30 Armor · 30 Magic Resist · Watch Them Fall · On Immobilize or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing additional magic damage in the area. This effect has a 6s cooldown per target per spell cast. 3.94 35.3% 17 5.4%-0.46
20 Riftmaker RiftmakerRiftmaker 2500 60 Ability Power · 350 Health · 15 Ability Haste · Void Corruption · For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. · Void Infusion · Gain 2% of your bonus Health as Ability Power. 4.00 25.0% 8 2.5%-0.42
21 Ionian Boots of Lucidity Ionian Boots of LucidityIonian Boots of Lucidity 500 40 Ability Haste · 45 Move Speed · Gain 10 Summoner Spell Haste. 4.14 27.6% 29 9.1%-0.13
22 Heartsteel HeartsteelHeartsteel 2500 700 Health · Colossal Consumption (0s) per target · Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health. · Goliath · Gain increased size based on Total Health. 4.24 23.5% 17 5.4%-0.50
23 Lightning Rod Lightning RodLightning Rod 2750 500 Health · 30 Armor · 30 Magic Resist · 20 Ability Haste · Call Lightning · Every 16 seconds, Autocast summon a stormcloud above you, which after a brief delay fires a lightning bolt, dealing plus 10% max Health magic damage and Slowing by 30% for 2 seconds. · If you are struck by the lightning, gain a Shield for 2 seconds. · Fully Automated · Your Autocast spells benefit from your Ability Haste. · Call Lighting has a minimum cooldown of 5 seconds. 4.38 25.0% 8 2.5%-0.55
24 Sorcerer's Shoes Sorcerer's ShoesSorcerer's Shoes 500 20 Magic Penetration · 55 Move Speed 4.53 26.3% 19 6.0%-0.39

Patch 26.20