Lane
62.0% Win Rate
0.2% Pick Rate
7.5% Ban Rate
2.06 KDA
7.9 CS/min
470.6 Gold/min
877.5 DMG/min
50 Games

Rune Page

47.1% 276 champions
Precision
Press the Attack 41.0% 47.7% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate41.0% Win Rate47.7% 581 games
Lethal Tempo 0.0% 0.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Fleet Footwork 0.9% 30.8% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate0.9% Win Rate30.8% 13 games
Conqueror 22.5% 56.3% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate22.5% Win Rate56.3% 318 games
Heroism
Absorb Life 1.9% 63.6% Absorb Life Heroism Killing a target heals you. Pick Rate1.9% Win Rate63.6% 11 games
Triumph 95.7% 47.7% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate95.7% Win Rate47.7% 556 games
Presence of Mind 2.4% 35.7% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate2.4% Win Rate35.7% 14 games
Legend
Legend: Alacrity 99.0% 47.7% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate99.0% Win Rate47.7% 575 games
Legend: Haste 0.3% 50.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate0.3% Win Rate50.0% 2 games
Legend: Bloodline 0.7% 50.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate0.7% Win Rate50.0% 4 games
Combat
Coup de Grace 4.0% 56.5% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate4.0% Win Rate56.5% 23 games
Cut Down 2.1% 50.0% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate2.1% Win Rate50.0% 12 games
Last Stand 94.0% 47.3% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate94.0% Win Rate47.3% 546 games
Inspiration
Contraptions
Hextech Flashtraption 0.0% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
Magical Footwear 4.3% 50.0% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate4.3% Win Rate50.0% 12 games
Cash Back 9.1% 52.0% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate9.1% Win Rate52.0% 25 games
Tomorrow
Triple Tonic 8.7% 54.2% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. Pick Rate8.7% Win Rate54.2% 24 games
Time Warp Tonic 0.4% 100.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately. Pick Rate0.4% Win Rate100.0% 1 games
Biscuit Delivery 80.1% 44.8% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate80.1% Win Rate44.8% 221 games
Beyond
Cosmic Insight 40.6% 51.8% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate40.6% Win Rate51.8% 112 games
Approach Velocity 0.0% 0.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair.
Jack Of All Trades 56.9% 44.6% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. Pick Rate56.9% Win Rate44.6% 157 games
Stat Shards
Offense
Adaptive Force 80.9% 46.4% Adaptive Force Offense +9 Adaptive Force Pick Rate80.9% Win Rate46.4% 470 games
Attack Speed 19.1% 53.2% Attack Speed Offense +10% Attack Speed Pick Rate19.1% Win Rate53.2% 111 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 99.5% 47.8% Adaptive Force Flex +9 Adaptive Force Pick Rate99.5% Win Rate47.8% 578 games
Move Speed 0.3% 50.0% Move Speed Flex +2.5% Move Speed Pick Rate0.3% Win Rate50.0% 2 games
Health Scaling 0.2% 0.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate0.2% Win Rate0.0% 1 games
Defense
Health 89.8% 47.3% Health Defense +65 Health Pick Rate89.8% Win Rate47.3% 522 games
Tenacity and Slow Resist 2.2% 69.2% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate2.2% Win Rate69.2% 13 games
Health Scaling 7.9% 45.7% Health Scaling Defense +10-180 Health (based on level) Pick Rate7.9% Win Rate45.7% 46 games

Skill Order

Q Lunge Lunge Q Cost20 Cooldown13/11.25/9.5/7.75/6 Range400 Fiora lunges in a direction and stabs a nearby enemy, dealing physical damage and applying on-hit effects. W Riposte Riposte W Cost50 Cooldown24/22/20/18/16 Range750 Fiora parries all incoming damage and disables for a short time, then stabs in a direction. This stab slows the first enemy champion hit, or stuns them if Fiora blocked an immobilizing effect with this ability. E Bladework Bladework E Cost40 Cooldown11/10/9/8/7 Range425 Fiora has increased attack speed for the next two attacks. The first attack slows the target, and the second attack will critically strike. R Grand Challenge Grand Challenge R Cost100 Cooldown110/90/70 Range500 Fiora reveals all four Vitals on an enemy champion and gains Move Speed while near them. If Fiora hits all four Vitals or if the target dies after she has hit at least one, Fiora and her allies in the area are healed over the next few seconds.

Max priority

Lunge Q Lunge Q Cost20 Cooldown13/11.25/9.5/7.75/6 Range400 Fiora lunges in a direction and stabs a nearby enemy, dealing physical damage and applying on-hit effects. Bladework E Bladework E Cost40 Cooldown11/10/9/8/7 Range425 Fiora has increased attack speed for the next two attacks. The first attack slows the target, and the second attack will critically strike. Riposte W Riposte W Cost50 Cooldown24/22/20/18/16 Range750 Fiora parries all incoming damage and disables for a short time, then stabs in a direction. This stab slows the first enemy champion hit, or stuns them if Fiora blocked an immobilizing effect with this ability. 99.1% 56.9% 109

First 5 points

Lunge Q Lunge Q Cost20 Cooldown13/11.25/9.5/7.75/6 Range400 Fiora lunges in a direction and stabs a nearby enemy, dealing physical damage and applying on-hit effects. Riposte W Riposte W Cost50 Cooldown24/22/20/18/16 Range750 Fiora parries all incoming damage and disables for a short time, then stabs in a direction. This stab slows the first enemy champion hit, or stuns them if Fiora blocked an immobilizing effect with this ability. Bladework E Bladework E Cost40 Cooldown11/10/9/8/7 Range425 Fiora has increased attack speed for the next two attacks. The first attack slows the target, and the second attack will critically strike. Lunge Q Lunge Q Cost20 Cooldown13/11.25/9.5/7.75/6 Range400 Fiora lunges in a direction and stabs a nearby enemy, dealing physical damage and applying on-hit effects. Lunge Q Lunge Q Cost20 Cooldown13/11.25/9.5/7.75/6 Range400 Fiora lunges in a direction and stabs a nearby enemy, dealing physical damage and applying on-hit effects. 73.0% 60.9% 92
Lunge Q Lunge Q Cost20 Cooldown13/11.25/9.5/7.75/6 Range400 Fiora lunges in a direction and stabs a nearby enemy, dealing physical damage and applying on-hit effects. Bladework E Bladework E Cost40 Cooldown11/10/9/8/7 Range425 Fiora has increased attack speed for the next two attacks. The first attack slows the target, and the second attack will critically strike. Riposte W Riposte W Cost50 Cooldown24/22/20/18/16 Range750 Fiora parries all incoming damage and disables for a short time, then stabs in a direction. This stab slows the first enemy champion hit, or stuns them if Fiora blocked an immobilizing effect with this ability. Lunge Q Lunge Q Cost20 Cooldown13/11.25/9.5/7.75/6 Range400 Fiora lunges in a direction and stabs a nearby enemy, dealing physical damage and applying on-hit effects. Lunge Q Lunge Q Cost20 Cooldown13/11.25/9.5/7.75/6 Range400 Fiora lunges in a direction and stabs a nearby enemy, dealing physical damage and applying on-hit effects. 26.2% 33.3% 33

Build Order

Percentages are the win rate of players who bought that item.
BootsGluttonous GreavesGluttonous Greaves 1000 +45 Move Speed+4% Omnivamp SlayGain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.Gluttonous Greaves 100.0% 2 games order not measured
1st ItemRavenous HydraRavenous Hydra 3300 +65 Attack Damage+15 Ability Haste+12% Life Steal CleaveAttacks deal physical damage to nearby enemies.Ravenous CrescentDeal physical damage to enemies around you.Your Life Steal applies to this damage.Ravenous Hydra 75.0% 4 games
2nd ItemTrinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 100.0% 1 games
BootsGluttonous GreavesGluttonous Greaves 1000 +45 Move Speed+4% Omnivamp SlayGain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.Gluttonous Greaves 100.0% 2 games order not measured
1st ItemRavenous HydraRavenous Hydra 3300 +65 Attack Damage+15 Ability Haste+12% Life Steal CleaveAttacks deal physical damage to nearby enemies.Ravenous CrescentDeal physical damage to enemies around you.Your Life Steal applies to this damage.Ravenous Hydra 75.0% 4 games
2nd ItemEclipseEclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.Eclipse 50.0% 2 games
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 100.0% 1 games
BootsGluttonous GreavesGluttonous Greaves 1000 +45 Move Speed+4% Omnivamp SlayGain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.Gluttonous Greaves 100.0% 2 games order not measured
1st ItemRavenous HydraRavenous Hydra 3300 +65 Attack Damage+15 Ability Haste+12% Life Steal CleaveAttacks deal physical damage to nearby enemies.Ravenous CrescentDeal physical damage to enemies around you.Your Life Steal applies to this damage.Ravenous Hydra 75.0% 4 games
2nd ItemEclipseEclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.Eclipse 50.0% 2 games
3rd ItemEndless HungerEndless Hunger 3100 +65 Attack Damage+5% Omnivamp+20% Tenacity FamineGain Ability Haste based on your Bonus AD.FeastWhen a champion that you damaged recently dies, gain Omnivamp for a moderate duration.Endless Hunger 100.0% 1 games
Later Items situational, after the core
Endless HungerEndless Hunger 3100 +65 Attack Damage+5% Omnivamp+20% Tenacity FamineGain Ability Haste based on your Bonus AD.FeastWhen a champion that you damaged recently dies, gain Omnivamp for a moderate duration.100.0% 1
HullbreakerHullbreaker 3000 +40 Attack Damage+500 Health+4% Move Speed SkipperEvery fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.Boarding PartyNearby allied siege and super minions gain Armor and Magic Resist.100.0% 1

Full Build Win Rate

52.6% with 6 completed items
All champions 57.7%
Difference (pp) -5.1
Games reaching full build 5.4% (76)
Win rate by completed items
1
26.1% 92
2
37.4% 203
3
47.8% 385
4
57.6% 417
5
60.9% 225
6
52.6% 76

Hardest Matchups

WR Δ@15 n
Yone 61.8% -0.2 +958 5

Easiest Matchups

WR Δ@15 n
Yone 61.8% -0.2 +958 5

All matchups →