Lane
44.2% Win Rate
3.7% Pick Rate
6.2% Ban Rate
1.25 KDA
7.8 CS/min
433.1 Gold/min
791.6 DMG/min
52 Games

Rune Page

30.0% 10 champions
Precision
Press the Attack 52.8% 42.9% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate52.8% Win Rate42.9% 28 games
Lethal Tempo 0.0% 0.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Fleet Footwork 1.9% 100.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate1.9% Win Rate100.0% 1 games
Conqueror 18.9% 50.0% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate18.9% Win Rate50.0% 10 games
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 96.4% 44.4% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate96.4% Win Rate44.4% 27 games
Presence of Mind 3.6% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate3.6% Win Rate0.0% 1 games
Legend
Legend: Alacrity 96.4% 40.7% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate96.4% Win Rate40.7% 27 games
Legend: Haste 3.6% 100.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate3.6% Win Rate100.0% 1 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 3.6% 0.0% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate3.6% Win Rate0.0% 1 games
Cut Down 0.0% 0.0% Cut Down Combat Deal more damage to high health enemy champions.
Last Stand 96.4% 44.4% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate96.4% Win Rate44.4% 27 games
Resolve
Strength
Demolish 50.0% 40.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate50.0% Win Rate40.0% 5 games
Font of Life 0.0% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
Shield Bash 0.0% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
Conditioning 0.0% 0.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Second Wind 10.0% 0.0% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate10.0% Win Rate0.0% 1 games
Bone Plating 80.0% 25.0% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate80.0% Win Rate25.0% 8 games
Vitality
Overgrowth 10.0% 100.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate10.0% Win Rate100.0% 1 games
Revitalize 20.0% 50.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate20.0% Win Rate50.0% 2 games
Unflinching 30.0% 0.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate30.0% Win Rate0.0% 3 games
Stat Shards
Offense
Adaptive Force 82.1% 39.1% Adaptive Force Offense +9 Adaptive Force Pick Rate82.1% Win Rate39.1% 23 games
Attack Speed 17.9% 60.0% Attack Speed Offense +10% Attack Speed Pick Rate17.9% Win Rate60.0% 5 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 100.0% 42.9% Adaptive Force Flex +9 Adaptive Force Pick Rate100.0% Win Rate42.9% 28 games
Move Speed 0.0% 0.0% Move Speed Flex +2.5% Move Speed
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 96.4% 40.7% Health Defense +65 Health Pick Rate96.4% Win Rate40.7% 27 games
Tenacity and Slow Resist 0.0% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
Health Scaling 3.6% 100.0% Health Scaling Defense +10-180 Health (based on level) Pick Rate3.6% Win Rate100.0% 1 games

Skill Order

Q Lunge Lunge Q Cost20 Cooldown13/11.25/9.5/7.75/6 Range400 Fiora lunges in a direction and stabs a nearby enemy, dealing physical damage and applying on-hit effects. W Riposte Riposte W Cost50 Cooldown24/22/20/18/16 Range750 Fiora parries all incoming damage and disables for a short time, then stabs in a direction. This stab slows the first enemy champion hit, or stuns them if Fiora blocked an immobilizing effect with this ability. E Bladework Bladework E Cost40 Cooldown11/10/9/8/7 Range425 Fiora has increased attack speed for the next two attacks. The first attack slows the target, and the second attack will critically strike. R Grand Challenge Grand Challenge R Cost100 Cooldown110/90/70 Range500 Fiora reveals all four Vitals on an enemy champion and gains Move Speed while near them. If Fiora hits all four Vitals or if the target dies after she has hit at least one, Fiora and her allies in the area are healed over the next few seconds.

Max priority

Lunge Q Lunge Q Cost20 Cooldown13/11.25/9.5/7.75/6 Range400 Fiora lunges in a direction and stabs a nearby enemy, dealing physical damage and applying on-hit effects. Bladework E Bladework E Cost40 Cooldown11/10/9/8/7 Range425 Fiora has increased attack speed for the next two attacks. The first attack slows the target, and the second attack will critically strike. Riposte W Riposte W Cost50 Cooldown24/22/20/18/16 Range750 Fiora parries all incoming damage and disables for a short time, then stabs in a direction. This stab slows the first enemy champion hit, or stuns them if Fiora blocked an immobilizing effect with this ability. 100.0% 0.0% 3

Build Order

Percentages are the win rate of players who bought that item.
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 0.0% 1 games order not measured
1st ItemRavenous HydraRavenous Hydra 3300 +65 Attack Damage+15 Ability Haste+12% Life Steal CleaveAttacks deal physical damage to nearby enemies.Ravenous CrescentDeal physical damage to enemies around you.Your Life Steal applies to this damage.Ravenous Hydra 0.0% 3 games
2nd ItemTrinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force 0.0% 3 games
Each step is measured on its own: this exact order was not measured together.

Hardest Matchups

WR Δ@15 n
Garen 41.5% -2.7 -310 5

Easiest Matchups

WR Δ@15 n
Garen 41.5% -2.7 -310 5

All matchups →