Lane
52.4% Win Rate
2.6% Pick Rate
1.9% Ban Rate
2.06 KDA
8.0 CS/min
408.3 Gold/min
713.2 DMG/min
822 Games

Rune Page

52.7% 370 champions
Sorcery
Summon Aery 0.1% 100.0% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. Pick Rate0.1% Win Rate100.0% 1 games
Arcane Comet 0.0% 0.0% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location.
Stormraider's Surge 3.1% 48.5% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. Pick Rate3.1% Win Rate48.5% 33 games
Deathfire Touch 71.6% 51.6% Deathfire Touch Damaging a champion with an ability burns them over time. Pick Rate71.6% Win Rate51.6% 763 games
Artifact
Axiom Arcanist 0.0% 0.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Manaflow Band 3.9% 56.7% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate3.9% Win Rate56.7% 30 games
Nimbus Cloak 96.1% 51.4% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate96.1% Win Rate51.4% 733 games
Excellence
Transcendence 12.8% 55.1% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate12.8% Win Rate55.1% 98 games
Celerity 86.5% 50.9% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate86.5% Win Rate50.9% 660 games
Absolute Focus 0.7% 80.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate0.7% Win Rate80.0% 5 games
Power
Scorch 55.8% 50.5% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate55.8% Win Rate50.5% 426 games
Waterwalking 3.7% 35.7% Waterwalking Power Gain MS and AP or AD, adaptive in the river. Pick Rate3.7% Win Rate35.7% 28 games
Gathering Storm 40.5% 54.7% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate40.5% Win Rate54.7% 309 games
Precision
Heroism
Absorb Life 1.9% 42.9% Absorb Life Heroism Killing a target heals you. Pick Rate1.9% Win Rate42.9% 7 games
Triumph 94.1% 52.9% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate94.1% Win Rate52.9% 348 games
Presence of Mind 1.4% 80.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate1.4% Win Rate80.0% 5 games
Legend
Legend: Alacrity 1.1% 25.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate1.1% Win Rate25.0% 4 games
Legend: Haste 2.2% 50.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate2.2% Win Rate50.0% 8 games
Legend: Bloodline 0.3% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate0.3% Win Rate0.0% 1 games
Combat
Coup de Grace 2.4% 44.4% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate2.4% Win Rate44.4% 9 games
Cut Down 21.6% 53.8% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate21.6% Win Rate53.8% 80 games
Last Stand 75.1% 52.9% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate75.1% Win Rate52.9% 278 games
Stat Shards
Offense
Adaptive Force 98.8% 51.7% Adaptive Force Offense +9 Adaptive Force Pick Rate98.8% Win Rate51.7% 754 games
Attack Speed 0.9% 57.1% Attack Speed Offense +10% Attack Speed Pick Rate0.9% Win Rate57.1% 7 games
Ability Haste 0.3% 0.0% Ability Haste Offense +8 Ability Haste Pick Rate0.3% Win Rate0.0% 2 games
Flex
Adaptive Force 59.5% 51.3% Adaptive Force Flex +9 Adaptive Force Pick Rate59.5% Win Rate51.3% 454 games
Move Speed 37.1% 51.6% Move Speed Flex +2.5% Move Speed Pick Rate37.1% Win Rate51.6% 283 games
Health Scaling 3.4% 57.7% Health Scaling Flex +10-180 Health (based on level) Pick Rate3.4% Win Rate57.7% 26 games
Defense
Health 24.9% 50.0% Health Defense +65 Health Pick Rate24.9% Win Rate50.0% 190 games
Tenacity and Slow Resist 40.8% 53.4% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate40.8% Win Rate53.4% 311 games
Health Scaling 34.3% 50.8% Health Scaling Defense +10-180 Health (based on level) Pick Rate34.3% Win Rate50.8% 262 games

Skill Order

Q Poison Trail Poison Trail Q Cost13 Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path. W Mega Adhesive Mega Adhesive W Cost60/70/80/90/100 Cooldown17/16/15/14/13 Range1000 Throws a vial of mega adhesive on the ground, slowing and grounding enemies who walk on it. E Fling Fling E Cost60/70/80/90/100 Cooldown10/9.5/9/8.5/8 Range125 Damages target enemy unit and flings them into the air behind Singed. If the target Singed flings lands in his Mega Adhesive, they are also rooted. R Insanity Potion Insanity Potion R Cost100 Cooldown100 Singed drinks a potent brew of chemicals, granting him increased combat stats, and making his Poison Trail apply Grievous Wounds.

Max priority

Poison Trail Q Poison Trail Q Cost13 Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path. Fling E Fling E Cost60/70/80/90/100 Cooldown10/9.5/9/8.5/8 Range125 Damages target enemy unit and flings them into the air behind Singed. If the target Singed flings lands in his Mega Adhesive, they are also rooted. Mega Adhesive W Mega Adhesive W Cost60/70/80/90/100 Cooldown17/16/15/14/13 Range1000 Throws a vial of mega adhesive on the ground, slowing and grounding enemies who walk on it. 98.7% 61.5% 78

First 5 points

Poison Trail Q Poison Trail Q Cost13 Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path. Fling E Fling E Cost60/70/80/90/100 Cooldown10/9.5/9/8.5/8 Range125 Damages target enemy unit and flings them into the air behind Singed. If the target Singed flings lands in his Mega Adhesive, they are also rooted. Mega Adhesive W Mega Adhesive W Cost60/70/80/90/100 Cooldown17/16/15/14/13 Range1000 Throws a vial of mega adhesive on the ground, slowing and grounding enemies who walk on it. Poison Trail Q Poison Trail Q Cost13 Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path. Poison Trail Q Poison Trail Q Cost13 Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path. 53.6% 57.8% 45
Poison Trail Q Poison Trail Q Cost13 Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path. Fling E Fling E Cost60/70/80/90/100 Cooldown10/9.5/9/8.5/8 Range125 Damages target enemy unit and flings them into the air behind Singed. If the target Singed flings lands in his Mega Adhesive, they are also rooted. Poison Trail Q Poison Trail Q Cost13 Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path. Mega Adhesive W Mega Adhesive W Cost60/70/80/90/100 Cooldown17/16/15/14/13 Range1000 Throws a vial of mega adhesive on the ground, slowing and grounding enemies who walk on it. Poison Trail Q Poison Trail Q Cost13 Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path. 41.7% 65.7% 35
Fling E Fling E Cost60/70/80/90/100 Cooldown10/9.5/9/8.5/8 Range125 Damages target enemy unit and flings them into the air behind Singed. If the target Singed flings lands in his Mega Adhesive, they are also rooted. Poison Trail Q Poison Trail Q Cost13 Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path. Mega Adhesive W Mega Adhesive W Cost60/70/80/90/100 Cooldown17/16/15/14/13 Range1000 Throws a vial of mega adhesive on the ground, slowing and grounding enemies who walk on it. Poison Trail Q Poison Trail Q Cost13 Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path. Poison Trail Q Poison Trail Q Cost13 Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path. 4.8% 75.0% 4

Build Order

Percentages are the win rate of players who bought that item.
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 66.0% 50 games order not measured
1st ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 68.4% 38 games
2nd ItemRylai's Crystal ScepterRylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.Rylai's Crystal Scepter 65.7% 35 games
3rd ItemProtoplasm HarnessProtoplasm Harness 2600 +600 Health+20 Ability Haste Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.Protoplasm Harness 73.3% 15 games
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 66.0% 50 games order not measured
1st ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 68.4% 38 games
2nd ItemRylai's Crystal ScepterRylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.Rylai's Crystal Scepter 65.7% 35 games
3rd ItemDead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate 90.9% 11 games
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 66.0% 50 games order not measured
1st ItemRylai's Crystal ScepterRylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.Rylai's Crystal Scepter 59.3% 27 games
2nd ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 53.3% 15 games
3rd ItemProtoplasm HarnessProtoplasm Harness 2600 +600 Health+20 Ability Haste Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.Protoplasm Harness 73.3% 15 games
Later Items situational, after the core
Jak'Sho, The ProteanJak'Sho, The Protean 3200 +350 Health+45 Armor+45 Magic Resist Voidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.66.7% 6
Randuin's OmenRanduin's Omen 2700 +350 Health+75 Armor ResilienceReceive 30% less damage from Critical Strikes.HumilitySlow nearby enemies by 70% for 2 seconds.100.0% 3
Dead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.50.0% 2
Protoplasm HarnessProtoplasm Harness 2600 +600 Health+20 Ability Haste Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.100.0% 2
Zhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.100.0% 2
Force of NatureForce of Nature 2800 +400 Health+55 Magic Resist+4% Move Speed SteadfastGain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.100.0% 1
Liandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.100.0% 1
Shurelya's BattlesongShurelya's Battlesong 2200 +50 Ability Power+15 Ability Haste+4% Move Speed+125% Base Mana Regen Inspiring SpeechGrant nearby allies 30% Move Speed for 4 seconds.100.0% 1

Best Duos

TOP · All Ranks

JNG

WR Δ n
Lee Sin 56.2% +3.7 69
Graves 53.7% +1.7 54
Qiyana 55.0% +1.2 35
Viego 49.7% -1.5 34
Jarvan IV 46.5% -4.0 31

MID

WR Δ n
Sylas 55.8% +4.1 35
Zed 55.5% +2.8 33
Ahri 51.8% -0.1 31
Yasuo 49.3% -1.2 42
Viktor 49.2% -2.8 36

BOT

WR Δ n
Lucian 54.1% +2.3 40
Jhin 53.5% +1.8 69
Kai'Sa 53.1% +1.8 77
Tristana 54.9% +0.8 52
Yunara 52.8% -0.4 63

SUP

WR Δ n
Nami 57.4% +4.3 39
Karma 54.7% +2.9 37
Nautilus 54.3% +2.9 52
Thresh 54.7% +1.3 57
Leona 54.7% +0.8 32

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