Lane
20.0% Win Rate
0.0% Pick Rate
6.3% Ban Rate
1.13 KDA
6.7 CS/min
421.1 Gold/min
764.5 DMG/min
5 Games

Rune Page

48.4% 2028 champions
Precision
Press the Attack 0.0% 100.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate0.0% Win Rate100.0% 1 games
Lethal Tempo 0.1% 50.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate0.1% Win Rate50.0% 2 games
Fleet Footwork 0.2% 33.3% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate0.2% Win Rate33.3% 6 games
Conqueror 87.4% 49.1% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate87.4% Win Rate49.1% 2715 games
Heroism
Absorb Life 1.1% 41.4% Absorb Life Heroism Killing a target heals you. Pick Rate1.1% Win Rate41.4% 29 games
Triumph 98.9% 49.2% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate98.9% Win Rate49.2% 2686 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 27.3% 48.8% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate27.3% Win Rate48.8% 740 games
Legend: Haste 72.2% 49.2% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate72.2% Win Rate49.2% 1960 games
Legend: Bloodline 0.6% 46.7% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate0.6% Win Rate46.7% 15 games
Combat
Coup de Grace 1.4% 51.4% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate1.4% Win Rate51.4% 37 games
Cut Down 3.8% 47.1% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate3.8% Win Rate47.1% 104 games
Last Stand 94.8% 49.1% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate94.8% Win Rate49.1% 2574 games
Resolve
Strength
Demolish 1.9% 51.3% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate1.9% Win Rate51.3% 39 games
Font of Life 0.2% 50.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate0.2% Win Rate50.0% 4 games
Shield Bash 0.1% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate0.1% Win Rate0.0% 2 games
Resistance
Conditioning 1.3% 51.9% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate1.3% Win Rate51.9% 27 games
Second Wind 30.9% 48.9% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate30.9% Win Rate48.9% 626 games
Bone Plating 67.1% 48.2% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate67.1% Win Rate48.2% 1361 games
Vitality
Overgrowth 20.9% 51.2% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate20.9% Win Rate51.2% 424 games
Revitalize 67.9% 47.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate67.9% Win Rate47.0% 1378 games
Unflinching 9.6% 51.3% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate9.6% Win Rate51.3% 195 games
Stat Shards
Offense
Adaptive Force 86.3% 48.8% Adaptive Force Offense +9 Adaptive Force Pick Rate86.3% Win Rate48.8% 2344 games
Attack Speed 12.4% 52.5% Attack Speed Offense +10% Attack Speed Pick Rate12.4% Win Rate52.5% 337 games
Ability Haste 1.3% 38.2% Ability Haste Offense +8 Ability Haste Pick Rate1.3% Win Rate38.2% 34 games
Flex
Adaptive Force 98.5% 49.0% Adaptive Force Flex +9 Adaptive Force Pick Rate98.5% Win Rate49.0% 2675 games
Move Speed 0.4% 50.0% Move Speed Flex +2.5% Move Speed Pick Rate0.4% Win Rate50.0% 10 games
Health Scaling 1.1% 56.7% Health Scaling Flex +10-180 Health (based on level) Pick Rate1.1% Win Rate56.7% 30 games
Defense
Health 24.2% 49.3% Health Defense +65 Health Pick Rate24.2% Win Rate49.3% 657 games
Tenacity and Slow Resist 4.4% 45.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate4.4% Win Rate45.0% 120 games
Health Scaling 71.4% 49.3% Health Scaling Defense +10-180 Health (based on level) Pick Rate71.4% Win Rate49.3% 1938 games

Skill Order

Q The Darkin Blade The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. W Infernal Chains Infernal Chains W Cooldown18/16.5/15/13.5/12 Range825 Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again. E Umbral Dash Umbral Dash E Cooldown9/8/7/6/5 Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction. R World Ender World Ender R Cooldown120/100/80 Aatrox unleashes his demonic form, fearing nearby enemy minions and gaining attack damage, increased healing, and Move Speed. If he gets a takedown, this effect is extended.

Max priority

The Darkin Blade Q The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect.› Umbral Dash E Umbral Dash E Cooldown9/8/7/6/5 Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction.› Infernal Chains W Infernal Chains W Cooldown18/16.5/15/13.5/12 Range825 Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again. 99.2% 54.8% 250

First 5 points

The Darkin Blade Q The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. Umbral Dash E Umbral Dash E Cooldown9/8/7/6/5 Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction. Infernal Chains W Infernal Chains W Cooldown18/16.5/15/13.5/12 Range825 Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again. The Darkin Blade Q The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. The Darkin Blade Q The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. 78.4% 55.6% 207
The Darkin Blade Q The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. Umbral Dash E Umbral Dash E Cooldown9/8/7/6/5 Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction. The Darkin Blade Q The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. Infernal Chains W Infernal Chains W Cooldown18/16.5/15/13.5/12 Range825 Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again. The Darkin Blade Q The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. 14.8% 43.6% 39
The Darkin Blade Q The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. Infernal Chains W Infernal Chains W Cooldown18/16.5/15/13.5/12 Range825 Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again. Umbral Dash E Umbral Dash E Cooldown9/8/7/6/5 Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction. The Darkin Blade Q The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. The Darkin Blade Q The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. 6.8% 33.3% 18

Build Order

Percentages are the win rate of players who bought that item.
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 0.0% 2 games order not measured
1st ItemEclipseEclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.Eclipse
›
2nd ItemSundered SkySundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.Sundered Sky
›
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 0.0% 1 games
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 0.0% 2 games order not measured
1st ItemHubrisHubris 2800 +55 Attack Damage+18 Lethality+10 Ability Haste EminenceWhen a champion that you damaged within 3 seconds dies, gain 12 Attack Damage plus 3 per champion killed for 90 seconds.Hubris 0.0% 1 games
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2nd ItemSundered SkySundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.Sundered Sky
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3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 0.0% 1 games
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 0.0% 2 games order not measured
1st ItemSpear of ShojinSpear of Shojin 3100 +45 Attack Damage+450 Health DragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).Spear of Shojin 0.0% 1 games
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2nd ItemSundered SkySundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.Sundered Sky
›
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 0.0% 1 games
Later Items situational, after the core
Maw of MalmortiusMaw of Malmortius 3100 +60 Attack Damage+15 Ability Haste+40 Magic Resist LifelineTaking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.0.0% 1
Sundered SkySundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.0.0% 1

Full Build Win Rate

62.6% with 6 completed items
All champions 57.7%
Difference (pp) +4.9
Games reaching full build 4.0% (123)
Win rate by completed items
1
33.9% 124
2
40.7% 413
3
43.0% 986
4
58.3% 984
5
59.0% 446
6
62.6% 123