Lane
71.4% Win Rate
0.0% Pick Rate
5.8% Ban Rate
2.02 KDA
1.8 CS/min
358.8 Gold/min
715.4 DMG/min
7 Games

Rune Page

49.8% 888 champions
Precision
Press the Attack 0.0% 0.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Lethal Tempo 0.0% 0.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Fleet Footwork 0.1% 50.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate0.1% Win Rate50.0% 2 games
Conqueror 87.5% 50.1% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate87.5% Win Rate50.1% 1269 games
Heroism
Absorb Life 1.7% 59.1% Absorb Life Heroism Killing a target heals you. Pick Rate1.7% Win Rate59.1% 22 games
Triumph 98.3% 50.0% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate98.3% Win Rate50.0% 1247 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 26.6% 51.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate26.6% Win Rate51.0% 337 games
Legend: Haste 72.8% 49.9% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate72.8% Win Rate49.9% 924 games
Legend: Bloodline 0.6% 37.5% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate0.6% Win Rate37.5% 8 games
Combat
Coup de Grace 2.2% 46.4% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate2.2% Win Rate46.4% 28 games
Cut Down 5.8% 50.7% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate5.8% Win Rate50.7% 73 games
Last Stand 92.0% 50.2% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate92.0% Win Rate50.2% 1168 games
Resolve
Strength
Demolish 1.2% 72.7% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate1.2% Win Rate72.7% 11 games
Font of Life 0.3% 66.7% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate0.3% Win Rate66.7% 3 games
Shield Bash 0.1% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate0.1% Win Rate0.0% 1 games
Resistance
Conditioning 1.9% 41.2% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate1.9% Win Rate41.2% 17 games
Second Wind 27.3% 53.3% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate27.3% Win Rate53.3% 242 games
Bone Plating 70.2% 48.5% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate70.2% Win Rate48.5% 623 games
Vitality
Overgrowth 17.2% 58.8% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate17.2% Win Rate58.8% 153 games
Revitalize 70.6% 48.5% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate70.6% Win Rate48.5% 627 games
Unflinching 11.1% 42.4% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate11.1% Win Rate42.4% 99 games
Stat Shards
Offense
Adaptive Force 87.7% 50.0% Adaptive Force Offense +9 Adaptive Force Pick Rate87.7% Win Rate50.0% 1113 games
Attack Speed 11.0% 51.4% Attack Speed Offense +10% Attack Speed Pick Rate11.0% Win Rate51.4% 140 games
Ability Haste 1.3% 50.0% Ability Haste Offense +8 Ability Haste Pick Rate1.3% Win Rate50.0% 16 games
Flex
Adaptive Force 99.3% 50.2% Adaptive Force Flex +9 Adaptive Force Pick Rate99.3% Win Rate50.2% 1260 games
Move Speed 0.2% 33.3% Move Speed Flex +2.5% Move Speed Pick Rate0.2% Win Rate33.3% 3 games
Health Scaling 0.5% 50.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate0.5% Win Rate50.0% 6 games
Defense
Health 22.5% 51.0% Health Defense +65 Health Pick Rate22.5% Win Rate51.0% 286 games
Tenacity and Slow Resist 7.9% 54.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate7.9% Win Rate54.0% 100 games
Health Scaling 69.6% 49.4% Health Scaling Defense +10-180 Health (based on level) Pick Rate69.6% Win Rate49.4% 883 games

Skill Order

Q The Darkin Blade The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. W Infernal Chains Infernal Chains W Cooldown20/18/16/14/12 Range825 Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again. E Umbral Dash Umbral Dash E Cooldown9/8/7/6/5 Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction. R World Ender World Ender R Cooldown120/100/80 Aatrox unleashes his demonic form, fearing nearby enemy minions and gaining attack damage, increased healing, and Move Speed. If he gets a takedown, this effect is extended.

Max priority

The Darkin Blade Q The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. Umbral Dash E Umbral Dash E Cooldown9/8/7/6/5 Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction. Infernal Chains W Infernal Chains W Cooldown20/18/16/14/12 Range825 Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again. 100.0% 47.2% 108

First 5 points

The Darkin Blade Q The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. Umbral Dash E Umbral Dash E Cooldown9/8/7/6/5 Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction. Infernal Chains W Infernal Chains W Cooldown20/18/16/14/12 Range825 Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again. The Darkin Blade Q The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. The Darkin Blade Q The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. 78.6% 44.3% 88
The Darkin Blade Q The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. Umbral Dash E Umbral Dash E Cooldown9/8/7/6/5 Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction. The Darkin Blade Q The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. Infernal Chains W Infernal Chains W Cooldown20/18/16/14/12 Range825 Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again. The Darkin Blade Q The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. 17.0% 47.4% 19
The Darkin Blade Q The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. Infernal Chains W Infernal Chains W Cooldown20/18/16/14/12 Range825 Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again. Umbral Dash E Umbral Dash E Cooldown9/8/7/6/5 Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction. The Darkin Blade Q The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. The Darkin Blade Q The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. 4.5% 60.0% 5

Build Order

Percentages are the win rate of players who bought that item.
1st ItemEclipseEclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.Eclipse
2nd ItemSundered SkySundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.Sundered Sky
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance
1st ItemEclipseEclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.Eclipse
2nd ItemSpear of ShojinSpear of Shojin 3100 +45 Attack Damage+450 Health DragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).Spear of Shojin
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance
1st ItemHubrisHubris 2800 +55 Attack Damage+18 Lethality+10 Ability Haste EminenceWhen a champion that you damaged within 3 seconds dies, gain 12 Attack Damage plus 3 per champion killed for 90 seconds.Hubris
2nd ItemSundered SkySundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.Sundered Sky
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance

Full Build Win Rate

66.7% with 6 completed items
All champions 57.3%
Difference (pp) +9.4
Games reaching full build 4.3% (63)
Win rate by completed items
1
27.5% 51
2
48.1% 183
3
43.7% 476
4
55.5% 463
5
54.3% 197
6
66.7% 63